Pixel art video game scene with a character flying in space between floating platforms, a globe of Earth, a clock, and game interface elements showing score and controls.

Magnet Run

Created for a four-month bootcamp-style course, Magnet Run is an educational platformer about magnetism. The game follows Dippy, a dipole magnet, as he attempts to find his friend and needs to understand the rules of magnetism to do so.

For this game, I was the producer and writer, in addition to programming some of it. We worked in a team of five, and I’m incredibly grateful to my team: Junior Siguencia, Henry Yang, Oliver Sheehan, and Pierce Hipp.